![]() Unskillful play is punished severely by most enemies, opportunities for recovering health are limited, and as in Demon’s Souls, each time upon death, the player’s maximum health is reduced (to a certain lower limit) until the player expends a rare item to reverse it. Being known for its unforgiving difficulty, both bosses and standard enemies have the potential to kill the player in only a few hits. ![]() Dark Souls II retains similar mechanics from its predecessors in the Souls series.
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